Fall of Velm: Outbreak
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Infected

Sprinter

What it does

Runs. Reaches you long before the rest of the wave does.

How to deal with it

Kill it on the approach: in contact it out-swings you.

26 Health6 Damage195 Speed

Numbers are for wave one; deeper down they get tougher.

Infected

Husk

Walks at you and swings. The horde is mostly this.

Stalker

Invisible until it is on you, and it waits rather than walks.

Harvester

Ignores you and eats your resource nodes. Fed, it comes back stronger.

Spitter

Keeps its distance and spits acid in a straight line.

Bloater

Walks up and detonates. Dies in a blast too.

Carapace

Armoured from the front, soft in the back. Backing away is the worst answer.

Weaver

Hangs back and lays webs across your path. Almost no damage of its own.

Howler

Never attacks. Everything around it heals and speeds up.

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Fall of Velm: Outbreak

Co-op survival RPG in your browser.

Game

  • Story
  • Operatives
  • Sectors
  • The Grown
  • Base and craft
  • The city
  • Velm Pass

Community

  • Forum
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  • Play on VK

Project

  • Sector page
  • Design system
  • FAQ
© 2026 Fall of Velm: OutbreakBeta · co-op up to six, clans, base and crafting
ИП Спиридонов Дмитрий Вадимович · TIN 760806658219 · OGRNIP 324762700012347·enosial@ya.ru·+7 (916) 793-88-45Public offer·Privacy policy·Terms of use(in Russian)
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