Bosses
THE CLAMP
Deep boss: wave 60
What it does
Its armour stays shut while the two floor plates are up, and the plates are at opposite ends of the ground.
How to deal with it
One body cannot stand on two plates. Send someone to each — a squadmate counts — and shoot only while both are down.
3900 Health42 Damage92 Speed3 Phases
Numbers are for wave one; deeper down they get tougher.