Fall of Velm: Outbreak
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Infected

Jammer

What it does

Stands there and stops your charges from coming back. Never part of a wave — it is dropped on you.

How to deal with it

Nothing you carry will out-wait it. Cross the sector and break it, or fight the rest of the wave on what you already have.

900 Health0 Damage0 Speed

Numbers are for wave one; deeper down they get tougher.

Infected

Husk

Walks at you and swings. The horde is mostly this.

Sprinter

Runs. Reaches you long before the rest of the wave does.

Stalker

Invisible until it is on you, and it waits rather than walks.

Harvester

Ignores you and eats your resource nodes. Fed, it comes back stronger.

Spitter

Keeps its distance and spits acid in a straight line.

Bloater

Walks up and detonates. Dies in a blast too.

Carapace

Armoured from the front, soft in the back. Backing away is the worst answer.

Weaver

Hangs back and lays webs across your path. Almost no damage of its own.

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Fall of Velm: Outbreak

Co-op survival RPG in your browser.

Game

  • Story
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  • The Grown
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Project

  • Sector page
  • Design system
  • FAQ
© 2026 Fall of Velm: OutbreakBeta · co-op up to six, clans, base and crafting
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