Fall of Velm: Outbreak
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Infected

Stillwalker

What it does

Stands perfectly still while it is in front of your sights, and runs the moment you look at anything else.

How to deal with it

Holding it in your aim is free — but the rest of the wave walks in while you do. Decide whether to spend the magazine now or the attention later.

170 Health30 Damage104 Speed

Numbers are for wave one; deeper down they get tougher.

Where it appears

Sector 2 — Spine DistrictSector 8 — Crestwood Mall

Infected

Husk

Walks at you and swings. The horde is mostly this.

Sprinter

Runs. Reaches you long before the rest of the wave does.

Stalker

Invisible until it is on you, and it waits rather than walks.

Harvester

Ignores you and eats your resource nodes. Fed, it comes back stronger.

Spitter

Keeps its distance and spits acid in a straight line.

Bloater

Walks up and detonates. Dies in a blast too.

Carapace

Armoured from the front, soft in the back. Backing away is the worst answer.

Weaver

Hangs back and lays webs across your path. Almost no damage of its own.

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Fall of Velm: Outbreak

Co-op survival RPG in your browser.

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